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Tutorial part 4: Adding JIT-compilation to a toy interpreter
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Compilation contexts
Lifetime-management
Thread-safety
Error-handling
Debugging
Options
Objects
Types
Standard types
Pointers,
const
, and
volatile
Vector types
Structures and unions
Expressions
Rvalues
Lvalues
Working with pointers, structs and unions
Creating and using functions
Params
Functions
Blocks
Statements
Source Locations
Faking it
Compiling a context
In-memory compilation
Ahead-of-time compilation
Using Assembly Language with libgccjit++
Adding assembler instructions within a function
Adding top-level assembler statements
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libgccjit 11.0.0 (experimental 20200508) documentation
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C++ bindings for libgccjit
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