GCC Middle and Back End API Reference
loop_data Struct Reference
Collaboration diagram for loop_data:

Data Fields

struct loopoutermost_exit
bool has_call
int max_reg_pressure [N_REG_CLASSES]
bitmap_head regs_ref
bitmap_head regs_live

Detailed Description

@verbatim RTL-level loop invariant motion.

Copyright (C) 2004-2013 Free Software Foundation, Inc.

This file is part of GCC.

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This implements the loop invariant motion pass.  It is very simple
   (no calls, no loads/stores, etc.).  This should be sufficient to cleanup
   things like address arithmetics -- other more complicated invariants should
   be eliminated on GIMPLE either in tree-ssa-loop-im.c or in tree-ssa-pre.c.

   We proceed loop by loop -- it is simpler than trying to handle things
   globally and should not lose much.  First we inspect all sets inside loop
   and create a dependency graph on insns (saying "to move this insn, you must
   also move the following insns").

   We then need to determine what to move.  We estimate the number of registers
   used and move as many invariants as possible while we still have enough free
   registers.  We prefer the expensive invariants.

   Then we move the selected invariants out of the loop, creating a new
   temporaries for them if necessary.   
The data stored for the loop.   

Field Documentation

bool loop_data::has_call
int loop_data::max_reg_pressure[N_REG_CLASSES]

Referenced by change_pressure().

struct loop* loop_data::outermost_exit
bitmap_head loop_data::regs_live

Referenced by free_loop_data().

bitmap_head loop_data::regs_ref

Referenced by free_loop_data().


The documentation for this struct was generated from the following file: