GCC Middle and Back End API Reference
lcm.c File Reference

Functions

static void compute_antinout_edge (sbitmap *, sbitmap *, sbitmap *, sbitmap *)
static void compute_earliest (struct edge_list *, int, sbitmap *, sbitmap *, sbitmap *, sbitmap *, sbitmap *)
static void compute_laterin (struct edge_list *, sbitmap *, sbitmap *, sbitmap *, sbitmap *)
static void compute_insert_delete (struct edge_list *edge_list, sbitmap *, sbitmap *, sbitmap *, sbitmap *, sbitmap *)
static void compute_farthest (struct edge_list *, int, sbitmap *, sbitmap *, sbitmap *, sbitmap *, sbitmap *)
static void compute_nearerout (struct edge_list *, sbitmap *, sbitmap *, sbitmap *, sbitmap *)
static void compute_rev_insert_delete (struct edge_list *edge_list, sbitmap *, sbitmap *, sbitmap *, sbitmap *, sbitmap *)
struct edge_listpre_edge_lcm (int n_exprs, sbitmap *transp, sbitmap *avloc, sbitmap *antloc, sbitmap *kill, sbitmap **insert, sbitmap **del)
void compute_available (sbitmap *avloc, sbitmap *kill, sbitmap *avout, sbitmap *avin)
struct edge_listpre_edge_rev_lcm (int n_exprs, sbitmap *transp, sbitmap *st_avloc, sbitmap *st_antloc, sbitmap *kill, sbitmap **insert, sbitmap **del)

Function Documentation

static void compute_antinout_edge ( sbitmap antloc,
sbitmap transp,
sbitmap antin,
sbitmap antout 
)
static
@verbatim 

Generic partial redundancy elimination with lazy code motion support. Copyright (C) 1998-2013 Free Software Foundation, Inc.

This file is part of GCC.

GCC is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3, or (at your option) any later version.

GCC is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with GCC; see the file COPYING3. If not see http://www.gnu.org/licenses/.

   These routines are meant to be used by various optimization
   passes which can be modeled as lazy code motion problems.
   Including, but not limited to:

        * Traditional partial redundancy elimination.

        * Placement of caller/caller register save/restores.

        * Load/store motion.

        * Copy motion.

        * Conversion of flat register files to a stacked register
        model.

        * Dead load/store elimination.

  These routines accept as input:

        * Basic block information (number of blocks, lists of
        predecessors and successors).  Note the granularity
        does not need to be basic block, they could be statements
        or functions.

        * Bitmaps of local properties (computed, transparent and
        anticipatable expressions).

  The output of these routines is bitmap of redundant computations
  and a bitmap of optimal placement points.  
   Edge based LCM routines.  
   Edge based lcm routines.  
   Compute expression anticipatability at entrance and exit of each block.
   This is done based on the flow graph, and not on the pred-succ lists.
   Other than that, its pretty much identical to compute_antinout.  
     Allocate a worklist array/queue.  Entries are only added to the
     list if they were not already on the list.  So the size is
     bounded by the number of basic blocks.  
     We want a maximal solution, so make an optimistic initialization of
     ANTIN.  
     Put every block on the worklist; this is necessary because of the
     optimistic initialization of ANTIN above.  
     Mark blocks which are predecessors of the exit block so that we
     can easily identify them below.  
     Iterate until the worklist is empty.  
         Take the first entry off the worklist.  
           Do not clear the aux field for blocks which are predecessors of
           the EXIT block.  That way we never add then to the worklist
           again.  
             Clear the aux field of this block so that it can be added to
             the worklist again if necessary.  
           If the in state of this block changed, then we need
           to add the predecessors of this block to the worklist
           if they are not already on the worklist.  
void compute_available ( sbitmap avloc,
sbitmap kill,
sbitmap avout,
sbitmap avin 
)
   Compute the AVIN and AVOUT vectors from the AVLOC and KILL vectors.
   Return the number of passes we performed to iterate to a solution.  
     Allocate a worklist array/queue.  Entries are only added to the
     list if they were not already on the list.  So the size is
     bounded by the number of basic blocks.  
     We want a maximal solution.  
     Put every block on the worklist; this is necessary because of the
     optimistic initialization of AVOUT above.  
     Mark blocks which are successors of the entry block so that we
     can easily identify them below.  
     Iterate until the worklist is empty.  
         Take the first entry off the worklist.  
         If one of the predecessor blocks is the ENTRY block, then the
         intersection of avouts is the null set.  We can identify such blocks
         by the special value in the AUX field in the block structure.  
           Do not clear the aux field for blocks which are successors of the
           ENTRY block.  That way we never add then to the worklist again.  
             Clear the aux field of this block so that it can be added to
             the worklist again if necessary.  
           If the out state of this block changed, then we need
           to add the successors of this block to the worklist
           if they are not already on the worklist.  

References basic_block_def::aux, bitmap_clear(), bitmap_intersection_of_preds(), bitmap_ior_and_compl(), edge_def::dest, basic_block_def::index, basic_block_def::succs, and worklist.

Referenced by compute_insert_delete(), and free_cprop_mem().

static void compute_earliest ( struct edge_list edge_list,
int  n_exprs,
sbitmap antin,
sbitmap antout,
sbitmap avout,
sbitmap kill,
sbitmap earliest 
)
static
   Compute the earliest vector for edge based lcm.  
static void compute_farthest ( struct edge_list edge_list,
int  n_exprs,
sbitmap st_avout,
sbitmap st_avin,
sbitmap st_antin,
sbitmap kill,
sbitmap farthest 
)
static
   Edge based LCM routines on a reverse flowgraph.  
   Compute the farthest vector for edge based lcm.  
static void compute_insert_delete ( struct edge_list edge_list,
sbitmap antloc,
sbitmap later,
sbitmap laterin,
sbitmap insert,
sbitmap del 
)
static
static void compute_laterin ( struct edge_list edge_list,
sbitmap earliest,
sbitmap antloc,
sbitmap later,
sbitmap laterin 
)
static
   later(p,s) is dependent on the calculation of laterin(p).
   laterin(p) is dependent on the calculation of later(p2,p).

     laterin(ENTRY) is defined as all 0's
     later(ENTRY, succs(ENTRY)) are defined using laterin(ENTRY)
     laterin(succs(ENTRY)) is defined by later(ENTRY, succs(ENTRY)).

   If we progress in this manner, starting with all basic blocks
   in the work list, anytime we change later(bb), we need to add
   succs(bb) to the worklist if they are not already on the worklist.

   Boundary conditions:

     We prime the worklist all the normal basic blocks.   The ENTRY block can
     never be added to the worklist since it is never the successor of any
     block.  We explicitly prevent the EXIT block from being added to the
     worklist.

     We optimistically initialize LATER.  That is the only time this routine
     will compute LATER for an edge out of the entry block since the entry
     block is never on the worklist.  Thus, LATERIN is neither used nor
     computed for the ENTRY block.

     Since the EXIT block is never added to the worklist, we will neither
     use nor compute LATERIN for the exit block.  Edges which reach the
     EXIT block are handled in the normal fashion inside the loop.  However,
     the insertion/deletion computation needs LATERIN(EXIT), so we have
     to compute it.  
     Allocate a worklist array/queue.  Entries are only added to the
     list if they were not already on the list.  So the size is
     bounded by the number of basic blocks.  
     Initialize a mapping from each edge to its index.  
     We want a maximal solution, so initially consider LATER true for
     all edges.  This allows propagation through a loop since the incoming
     loop edge will have LATER set, so if all the other incoming edges
     to the loop are set, then LATERIN will be set for the head of the
     loop.

     If the optimistic setting of LATER on that edge was incorrect (for
     example the expression is ANTLOC in a block within the loop) then
     this algorithm will detect it when we process the block at the head
     of the optimistic edge.  That will requeue the affected blocks.  
     Note that even though we want an optimistic setting of LATER, we
     do not want to be overly optimistic.  Consider an outgoing edge from
     the entry block.  That edge should always have a LATER value the
     same as EARLIEST for that edge.  
     Add all the blocks to the worklist.  This prevents an early exit from
     the loop given our optimistic initialization of LATER above.  
     Note that we do not use the last allocated element for our queue,
     as EXIT_BLOCK is never inserted into it. 
     Iterate until the worklist is empty.  
         Take the first entry off the worklist.  
         Compute the intersection of LATERIN for each incoming edge to B.  
         Calculate LATER for all outgoing edges.  
               If LATER for an outgoing edge was changed, then we need
               to add the target of the outgoing edge to the worklist.  
     Computation of insertion and deletion points requires computing LATERIN
     for the EXIT block.  We allocated an extra entry in the LATERIN array
     for just this purpose.  
static void compute_nearerout ( struct edge_list edge_list,
sbitmap farthest,
sbitmap st_avloc,
sbitmap nearer,
sbitmap nearerout 
)
static
   Compute nearer and nearerout vectors for edge based lcm.

   This is the mirror of compute_laterin, additional comments on the
   implementation can be found before compute_laterin.  
     Allocate a worklist array/queue.  Entries are only added to the
     list if they were not already on the list.  So the size is
     bounded by the number of basic blocks.  
     Initialize NEARER for each edge and build a mapping from an edge to
     its index.  
     We want a maximal solution.  
     Note that even though we want an optimistic setting of NEARER, we
     do not want to be overly optimistic.  Consider an incoming edge to
     the exit block.  That edge should always have a NEARER value the
     same as FARTHEST for that edge.  
     Add all the blocks to the worklist.  This prevents an early exit
     from the loop given our optimistic initialization of NEARER.  
     Iterate until the worklist is empty.  
         Take the first entry off the worklist.  
         Compute the intersection of NEARER for each outgoing edge from B.  
         Calculate NEARER for all incoming edges.  
               If NEARER for an incoming edge was changed, then we need
               to add the source of the incoming edge to the worklist.  
     Computation of insertion and deletion points requires computing NEAREROUT
     for the ENTRY block.  We allocated an extra entry in the NEAREROUT array
     for just this purpose.  

References basic_block_def::aux.

static void compute_rev_insert_delete ( struct edge_list edge_list,
sbitmap st_avloc,
sbitmap nearer,
sbitmap nearerout,
sbitmap insert,
sbitmap del 
)
static
   Compute the insertion and deletion points for edge based LCM.  
struct edge_list* pre_edge_lcm ( int  n_exprs,
sbitmap transp,
sbitmap avloc,
sbitmap antloc,
sbitmap kill,
sbitmap **  insert,
sbitmap **  del 
)
read
   Given local properties TRANSP, ANTLOC, AVOUT, KILL return the insert and
   delete vectors for edge based LCM.  Returns an edgelist which is used to
   map the insert vector to what edge an expression should be inserted on.  
     Compute global availability.  
     Compute global anticipatability.  
     Compute earliestness.  
     Allocate an extra element for the exit block in the laterin vector.  
struct edge_list* pre_edge_rev_lcm ( int  n_exprs,
sbitmap transp,
sbitmap st_avloc,
sbitmap st_antloc,
sbitmap kill,
sbitmap **  insert,
sbitmap **  del 
)
read
   Given local properties TRANSP, ST_AVLOC, ST_ANTLOC, KILL return the
   insert and delete vectors for edge based reverse LCM.  Returns an
   edgelist which is used to map the insert vector to what edge
   an expression should be inserted on.  
     Compute global anticipatability.  
     Compute farthestness.  
     Allocate an extra element for the entry block.