GCC Middle and Back End API Reference
vec< T, va_heap, vl_ptr > Struct Template Reference

#include <vec.h>

Collaboration diagram for vec< T, va_heap, vl_ptr >:

Public Member Functions

void create (unsigned nelems CXX_MEM_STAT_INFO)
void release (void)
bool exists (void) const
bool is_empty (void) const
unsigned length (void) const
Taddress (void)
const Taddress (void) const
const Toperator[] (unsigned ix) const
bool operator!= (const vec &other) const
bool operator== (const vec &other) const
Toperator[] (unsigned ix)
Tlast (void)
bool space (int nelems) const
bool iterate (unsigned ix, T *p) const
bool iterate (unsigned ix, T **p) const
vec copy (ALONE_CXX_MEM_STAT_INFO) const
bool reserve (unsigned, bool=false CXX_MEM_STAT_INFO)
bool reserve_exact (unsigned CXX_MEM_STAT_INFO)
void splice (vec &)
void safe_splice (vec &CXX_MEM_STAT_INFO)
Tquick_push (const T &)
Tsafe_push (const T &CXX_MEM_STAT_INFO)
Tpop (void)
void truncate (unsigned)
void safe_grow (unsigned CXX_MEM_STAT_INFO)
void safe_grow_cleared (unsigned CXX_MEM_STAT_INFO)
void quick_grow (unsigned)
void quick_grow_cleared (unsigned)
void quick_insert (unsigned, const T &)
void safe_insert (unsigned, const T &CXX_MEM_STAT_INFO)
void ordered_remove (unsigned)
void unordered_remove (unsigned)
void block_remove (unsigned, unsigned)
void qsort (int(*)(const void *, const void *))
unsigned lower_bound (T, bool(*)(const T &, const T &)) const
bool using_auto_storage () const

Data Fields

vec< T, va_heap, vl_embed > * m_vec

Detailed Description

template<typename T>
struct vec< T, va_heap, vl_ptr >

Space efficient vector. These vectors can grow dynamically and are allocated together with their control data. They are suited to be included in data structures. Prior to initial allocation, they only take a single word of storage.

These vectors are implemented as a pointer to an embeddable vector. The semantics allow for this pointer to be NULL to represent empty vectors. This way, empty vectors occupy minimal space in the structure containing them.

Properties:

 - The whole vector and control data are allocated in a single
   contiguous block.
 - The whole vector may be re-allocated.
 - Vector data may grow and shrink.
 - Access and manipulation requires a pointer test and
   indirection.
 - It requires 1 word of storage (prior to vector allocation).

Limitations:

These vectors must be PODs because they are stored in unions. (http://en.wikipedia.org/wiki/Plain_old_data_structures). As long as we use C++03, we cannot have constructors nor destructors in classes that are stored in unions.


Member Function Documentation

template<typename T >
T* vec< T, va_heap, vl_ptr >::address ( void  )
inline
template<typename T >
const T* vec< T, va_heap, vl_ptr >::address ( void  ) const
inline
template<typename T >
void vec< T, va_heap, vl_ptr >::block_remove ( unsigned  ix,
unsigned  len 
)
inline

Remove LEN elements starting at the IXth. Ordering is retained. This is an O(N) operation due to memmove.

template<typename T >
vec< T, va_heap, vl_ptr > vec< T, va_heap, vl_ptr >::copy ( ALONE_CXX_MEM_STAT_INFO  ) const
inline

Return a copy of this vector.

template<typename T >
void vec< T, va_heap, vl_ptr >::create ( unsigned nelems  MEM_STAT_DECL)
inline

Memory allocation and deallocation for the embedded vector. Needed because we cannot have proper ctors/dtors defined.

Create the internal vector and reserve NELEMS for it. This is exactly like vec::reserve, but the internal vector is unconditionally allocated from scratch. The old one, if it existed, is lost.

template<typename T >
bool vec< T, va_heap, vl_ptr >::exists ( void  ) const
inline

Vector operations.

template<typename T >
bool vec< T, va_heap, vl_ptr >::is_empty ( void  ) const
inline
template<typename T >
bool vec< T, va_heap, vl_ptr >::iterate ( unsigned  ix,
T ptr 
) const
inline

Return iteration condition and update PTR to point to the IX'th element of this vector. Use this to iterate over the elements of a vector as follows,

for (ix = 0; v.iterate (ix, &ptr); ix++) continue;

References NULL, and va_heap::reserve().

template<typename T >
bool vec< T, va_heap, vl_ptr >::iterate ( unsigned  ix,
T **  ptr 
) const
inline

Return iteration condition and update *PTR to point to the IX'th element of this vector. Use this to iterate over the elements of a vector as follows,

for (ix = 0; v->iterate (ix, &ptr); ix++) continue;

This variant is for vectors of objects.

template<typename T >
T& vec< T, va_heap, vl_ptr >::last ( void  )
inline
template<typename T >
unsigned vec< T, va_heap, vl_ptr >::length ( void  ) const
inline
template<typename T >
unsigned vec< T, va_heap, vl_ptr >::lower_bound ( T  obj,
bool(*)(const T &, const T &)  lessthan 
) const
inline

Find and return the first position in which OBJ could be inserted without changing the ordering of this vector. LESSTHAN is a function that returns true if the first argument is strictly less than the second.

template<typename T >
bool vec< T, va_heap, vl_ptr >::operator!= ( const vec< T, va_heap, vl_ptr > &  other) const
inline
template<typename T >
bool vec< T, va_heap, vl_ptr >::operator== ( const vec< T, va_heap, vl_ptr > &  other) const
inline
template<typename T >
const T& vec< T, va_heap, vl_ptr >::operator[] ( unsigned  ix) const
inline
template<typename T >
T& vec< T, va_heap, vl_ptr >::operator[] ( unsigned  ix)
inline
template<typename T >
void vec< T, va_heap, vl_ptr >::ordered_remove ( unsigned  ix)
inline

Remove an element from the IXth position of this vector. Ordering of remaining elements is preserved. This is an O(N) operation due to a memmove.

template<typename T >
T & vec< T, va_heap, vl_ptr >::pop ( void  )
inline

Pop and return the last element off the end of the vector.

template<typename T >
void vec< T, va_heap, vl_ptr >::qsort ( int(*)(const void *, const void *)  cmp)
inline

Sort the contents of this vector with qsort. CMP is the comparison function to pass to qsort.

template<typename T >
void vec< T, va_heap, vl_ptr >::quick_grow ( unsigned  len)
inline

Same as vec::safe_grow but without reallocation of the internal vector. If the vector cannot be extended, a runtime assertion will be triggered.

template<typename T >
void vec< T, va_heap, vl_ptr >::quick_grow_cleared ( unsigned  len)
inline

Same as vec::quick_grow_cleared but without reallocation of the internal vector. If the vector cannot be extended, a runtime assertion will be triggered.

template<typename T >
void vec< T, va_heap, vl_ptr >::quick_insert ( unsigned  ix,
const T obj 
)
inline

Insert an element, OBJ, at the IXth position of this vector. There must be sufficient space.

template<typename T >
T * vec< T, va_heap, vl_ptr >::quick_push ( const T obj)
inline

Push OBJ (a new element) onto the end of the vector. There must be sufficient space in the vector. Return a pointer to the slot where OBJ was inserted.

template<typename T >
void vec< T, va_heap, vl_ptr >::release ( void  )
inline

Free the memory occupied by the embedded vector.

template<typename T >
bool vec< T, va_heap, vl_ptr >::reserve ( unsigned  ,
bool  = false CXX_MEM_STAT_INFO 
)
inline

Ensure that the vector has at least RESERVE slots available (if EXACT is false), or exactly RESERVE slots available (if EXACT is true).

This may create additional headroom if EXACT is false.

Note that this can cause the embedded vector to be reallocated. Returns true iff reallocation actually occurred.

For now play a game with va_heap::reserve to hide our auto storage if any, this is necessary because it doesn't have enough information to know the embedded vector is in auto storage, and so should not be freed.

template<typename T >
bool vec< T, va_heap, vl_ptr >::reserve_exact ( unsigned  CXX_MEM_STAT_INFO)
inline

Ensure that this vector has exactly NELEMS slots available. This will not create additional headroom. Note this can cause the embedded vector to be reallocated. Returns true iff reallocation actually occurred.

template<typename T >
void vec< T, va_heap, vl_ptr >::safe_grow ( unsigned  CXX_MEM_STAT_INFO)
inline

Grow the vector to a specific length. LEN must be as long or longer than the current length. The new elements are uninitialized. Reallocate the internal vector, if needed.

template<typename T >
void vec< T, va_heap, vl_ptr >::safe_grow_cleared ( unsigned  CXX_MEM_STAT_INFO)
inline

Grow the embedded vector to a specific length. LEN must be as long or longer than the current length. The new elements are initialized to zero. Reallocate the internal vector, if needed.

template<typename T >
void vec< T, va_heap, vl_ptr >::safe_insert ( unsigned  ,
const T CXX_MEM_STAT_INFO 
)
inline

Insert an element, OBJ, at the IXth position of the vector. Reallocate the embedded vector, if necessary.

template<typename T >
T * vec< T, va_heap, vl_ptr >::safe_push ( const T CXX_MEM_STAT_INFO)
inline

Push a new element OBJ onto the end of this vector. Reallocates the embedded vector, if needed. Return a pointer to the slot where OBJ was inserted.

template<typename T >
void vec< T, va_heap, vl_ptr >::safe_splice ( vec< T, va_heap, vl_ptr > &  CXX_MEM_STAT_INFO)
inline

Copy the elements in SRC to the end of this vector as if by memcpy. SRC and this vector must be allocated with the same mechanism. If there is not enough headroom in this vector, it will be reallocated as needed.

References gcc_checking_assert.

template<typename T >
bool vec< T, va_heap, vl_ptr >::space ( int  nelems) const
inline

References vec_alloc().

template<typename T >
void vec< T, va_heap, vl_ptr >::splice ( vec< T, va_heap, vl_ptr > &  )
inline

Copy the elements from SRC to the end of this vector as if by memcpy. SRC and this vector must be allocated with the same memory allocation mechanism. This vector is assumed to have sufficient headroom available.

References T.

template<typename T >
void vec< T, va_heap, vl_ptr >::truncate ( unsigned  size)
inline

Set the length of the vector to LEN. The new length must be less than or equal to the current length. This is an O(1) operation.

template<typename T >
void vec< T, va_heap, vl_ptr >::unordered_remove ( unsigned  ix)
inline

Remove an element from the IXth position of this vector. Ordering of remaining elements is destroyed. This is an O(1) operation.

template<typename T >
bool vec< T, va_heap, vl_ptr >::using_auto_storage ( ) const
inline

Field Documentation

template<typename T >
vec<T, va_heap, vl_embed>* vec< T, va_heap, vl_ptr >::m_vec

FIXME - This field should be private, but we need to cater to compilers that have stricter notions of PODness for types.

Referenced by vec_free().


The documentation for this struct was generated from the following file: