GCC Middle and Back End API Reference
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Data Structures | |
union | treemple |
struct | finally_tree_node |
struct | finally_tree_hasher |
struct | goto_queue_node |
struct | leh_state |
struct | leh_tf_state |
Variables | |
static hash_table < finally_tree_hasher > | finally_tree |
static gimple_seq | eh_seq |
static bitmap | eh_region_may_contain_throw_map |
void add_stmt_to_eh_lp | ( | ) |
Add statement T in the current function (cfun) to EH landing pad NUM.
References add_stmt_to_eh_lp_fn(), cfun, ERT_MUST_NOT_THROW, eh_region_d::index, and eh_region_d::type.
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Misc functions used in this file.
Remember and lookup EH landing pad data for arbitrary statements. Really this means any statement that could_throw_p. We could stuff this information into the stmt_ann data structure, but: (1) We absolutely rely on this information being kept until we get to rtl. Once we're done with lowering here, if we lose the information there's no way to recover it! (2) There are many more statements that *cannot* throw as compared to those that can. We should be saving some amount of space by only allocating memory for those that can throw.
Add statement T in function IFUN to landing pad NUM.
Referenced by add_stmt_to_eh_lp(), and record_stmt_eh_region().
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Do a post-order traversal of the EH region tree. Examine each post_landing_pad block and see if we can eliminate it as empty.
Referenced by cleanup_empty_eh_unsplit().
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Examine the block associated with LP to determine if it's an empty handler for its EH region. If so, attempt to redirect EH edges to an outer region. Return true the CFG was updated in any way. This is similar to jump forwarding, just across EH edges.
There can be zero or one edges out of BB. This is the quickest test.
Make sure to skip debug statements.
If the block is totally empty, look for more unsplitting cases.
For the degenerate case of an infinite loop bail out.
The block should consist only of a single RESX statement, modulo a preceding call to __builtin_stack_restore if there is no outgoing edge, since the call can be eliminated in this case.
Determine if there are non-EH edges, or resx edges into the handler.
Find the handler that's outer of the empty handler by looking at where the RESX instruction was vectored.
If there's no destination region within the current function, redirection is trivial via removing the throwing statements from the EH region, removing the EH edges, and allowing the block to go unreachable.
If the destination region is a MUST_NOT_THROW, allow the runtime to handle the abort and allow the blocks to go unreachable.
Try to redirect the EH edges and merge the PHIs into the destination landing pad block. If the merge succeeds, we'll already have redirected all the EH edges. The handler itself will go unreachable if there were no normal edges.
Finally, if all input edges are EH edges, then we can (potentially) reduce the number of transfers from the runtime by moving the landing pad from the original region to the new region. This is a win when we remove the last CLEANUP region along a particular exception propagation path. Since nothing changes except for the region with which the landing pad is associated, the PHI nodes do not need to be adjusted at all.
??? The CFG didn't change, but we may have rendered the old EH region unreachable. Trigger a cleanup there.
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A subroutine of cleanup_empty_eh. Redirect all EH edges incoming to OLD_BB to NEW_BB; return true on success, false on failure. OLD_BB_OUT is the edge into NEW_BB from OLD_BB, so if we miss any PHI variables from OLD_BB we can pick them up from OLD_BB_OUT. Virtual PHIs may be deleted and marked for renaming.
The destination block must not be a regular successor for any of the preds of the landing pad. Thus, avoid turning <..> | \ EH | <..> | / <..> into <..> | | EH <..> which CFG verification would choke on. See PR45172 and PR51089.
First, iterate through the PHIs on NEW_BB and set up the edge_var_map for the edges we're going to move.
Find the corresponding PHI in OLD_BB so we can forward-propagate the source ssa_name.
If we did find the corresponding PHI, copy those inputs.
If NOP is used somewhere else beyond phis in new_bb, give up.
If we didn't find the PHI, if it's a real variable or a VOP, we know from the fact that OLD_BB is tree_empty_eh_handler_p that the variable is unchanged from input to the block and we can simply re-use the input to NEW_BB from the OLD_BB_OUT edge.
Second, verify that all PHIs from OLD_BB have been handled. If not, we don't know what values from the other edges into NEW_BB to use.
Finally, move the edges and update the PHIs.
??? CFG manipluation routines do not try to update loop form on edge redirection. Do so manually here for now.
If we redirect a loop entry or latch edge that will either create a multiple entry loop or rotate the loop. If the loops merge we may have created a loop with multiple latches. All of this isn't easily fixed thus cancel the affected loop and mark the other loop as possibly having multiple latches.
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A subroutine of cleanup_empty_eh. Move a landing pad LP from its old region to NEW_REGION at BB.
Delete the RESX that was matched within the empty handler block.
Clean up E_OUT for the fallthru.
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A subroutine of cleanup_empty_eh. Handle more complex cases of unsplitting than unsplit_eh was prepared to handle, e.g. when multiple incoming edges and phis are involved.
We really ought not have totally lost everything following a landing pad label. Given that BB is empty, there had better be a successor.
The destination block must not already have a landing pad for a different region.
Attempt to move the PHIs into the successor block.
References CDI_DOMINATORS, CDI_POST_DOMINATORS, cfun, cleanup_all_empty_eh(), delete_unreachable_blocks(), function::eh, free_dominance_info(), eh_status::region_tree, remove_unreachable_handlers(), remove_unreachable_handlers_no_lp(), and unsplit_all_eh().
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REG is the enclosing region for a possible cleanup region, or the region itself. Returns TRUE if such a region would be unreachable. Cleanup regions within a must-not-throw region aren't actually reachable even if there are throwing stmts within them, because the personality routine will call terminate before unwinding.
Referenced by record_in_finally_tree().
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A type, a decl, or some kind of statement that we're not interested in. Don't walk them.
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Go through the gimple sequence. Works with collect_finally_tree to record all GIMPLE_LABEL and GIMPLE_TRY statements.
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Decide whether or not we are going to duplicate the finally block. There are several considerations. First, if this is Java, then the finally block contains code written by the user. It has line numbers associated with it, so duplicating the block means it's difficult to set a breakpoint. Since controlling code generation via -g is verboten, we simply never duplicate code without optimization. Second, we'd like to prevent egregious code growth. One way to do this is to estimate the size of the finally block, multiply that by the number of copies we'd need to make, and compare against the estimate of the size of the switch machinery we'd have to add.
If there's an EH_ELSE involved, the exception path is separate and really doesn't come into play for this computation.
Finally estimate N times, plus N gotos.
Switch statement (cost 10), N variable assignments, N gotos.
Optimize for size clearly wants our best guess.
??? These numbers are completely made up so far.
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Similar, but easier, for GIMPLE_GOTO.
References bitmap_set_bit(), ERT_MUST_NOT_THROW, eh_region_d::index, eh_region_d::outer, and eh_region_d::type.
Referenced by honor_protect_cleanup_actions().
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Redirect a RETURN_EXPR pointed to by Q to FINLAB. If MOD is non-null, insert it before the new branch.
In the case of a return, the queue node must be a gimple statement.
Note that the return value may have already been computed, e.g., int x; int foo (void) { x = 0; try { return x; } finally { x++; } } should return 0, not 1. We don't have to do anything to make this happens because the return value has been placed in the RESULT_DECL already.
References create_artificial_label(), gen_eh_landing_pad(), gimple_build_label(), gimple_seq_add_stmt(), eh_landing_pad_d::index, eh_region_d::landing_pads, and eh_landing_pad_d::post_landing_pad.
Referenced by honor_protect_cleanup_actions().
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Check if REGION has been marked as containing a throw. If REGION is NULL, this predicate is false.
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Emit an EH_DISPATCH statement into SEQ for REGION.
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Emit a standard landing pad sequence into SEQ for REGION.
Referenced by honor_protect_cleanup_actions().
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Emit a RESX statement into SEQ for REGION.
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If the function no longer needs an EH personality routine clear it. This exposes cross-language inlining opportunities and avoids references to a never defined personality routine.
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@verbatim
Perform cleanups and lowering of exception handling 1) cleanups regions with handlers doing nothing are optimized out 2) MUST_NOT_THROW regions that became dead because of 1) are optimized out 3) Info about regions that are containing instructions, and regions reachable via local EH edges is collected 4) Eh tree is pruned for regions no longer necessary.
TODO: Push MUST_NOT_THROW regions to the root of the EH tree. Unify those that have the same failure decl and locus.
Do this first: unsplit_all_eh and cleanup_all_empty_eh can die looking up unreachable landing pads.
Watch out for the region tree vanishing due to all unreachable.
We delayed all basic block deletion, as we may have performed cleanups on EH edges while non-EH edges were still present.
We manipulated the landing pads. Remove any region that no longer has a landing pad.
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References eh_landing_pad_d::post_landing_pad, and remove_unreachable_handlers().
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References gsi_remove(), release_defs(), and unlink_stmt_vdef().
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If we have a large number of entries in the goto_queue, create a pointer map and use that for searching.
References create_artificial_label(), gimple_build_label(), gimple_goto_dest(), gimple_location(), gimple_seq_copy(), gimple_seq_first_stmt(), gimple_seq_singleton_p(), GSI_CONTINUE_LINKING, gsi_insert_after(), gsi_insert_seq_after(), gsi_stmt(), and treemple::tp.
Referenced by replace_goto_queue_cond_clause().
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We want to transform try { body; } catch { stuff; } to normal_seqence: body; over: eh_seqence: landing_pad: stuff; goto over; TP is a GIMPLE_TRY node. REGION is the region whose post_landing_pad should be placed before the second operand, or NULL. OVER is an existing label that should be put at the exit, or NULL.
References create_artificial_label(), leh_tf_state::fallthru_label, gimple_location(), leh_tf_state::outer, record_in_finally_tree(), treemple::t, leh_state::tf, and leh_tf_state::try_finally_expr.
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References gimple_vdef().
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A subroutine of lower_try_finally. If FINALLY consits of a GIMPLE_EH_ELSE node, return it.
Referenced by honor_protect_cleanup_actions().
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A subroutine of lower_try_finally. If the eh_protect_cleanup_actions langhook returns non-null, then the language requires that the exception path out of a try_finally be treated specially. To wit: the code within the finally block may not itself throw an exception. We have two choices here. First we can duplicate the finally block and wrap it in a must_not_throw region. Second, we can generate code like try { finally_block; } catch { if (fintmp == eh_edge) protect_cleanup_actions; } where "fintmp" is the temporary used in the switch statement generation alternative considered below. For the nonce, we always choose the first option. THIS_STATE may be null if this is a try-cleanup, not a try-finally.
First check for nothing to do.
Duplicate the FINALLY block. Only need to do this for try-finally, and not for cleanups. If we've got an EH_ELSE, extract it now.
If this cleanup consists of a TRY_CATCH_EXPR with TRY_CATCH_IS_CLEANUP set, the handler of the TRY_CATCH_EXPR is another cleanup which ought to be in an enclosing scope, but needs to be implemented at this level to avoid a nesting violation (see wrap_temporary_cleanups in cp/decl.c). Since it's logically at an outer level, we should call terminate before we get to it, so strip it away before adding the MUST_NOT_THROW filter.
Wrap the block with protect_cleanup_actions as the action.
Drop all of this into the exception sequence.
Having now been handled, EH isn't to be considered with the rest of the outgoing edges.
References create_artificial_label(), do_goto_redirection(), do_return_redirection(), emit_post_landing_pad(), get_eh_else(), gimple_build_goto(), gimple_build_label(), gimple_eh_else_e_body(), gimple_eh_else_n_body(), gimple_location(), gimple_seq_add_seq(), gimple_seq_add_stmt(), gimple_set_location(), gimple_try_cleanup(), gimple_try_eval(), leh_tf_state::goto_queue, leh_tf_state::goto_queue_active, goto_queue_node::index, lower_eh_constructs_1(), leh_tf_state::may_throw, leh_tf_state::region, replace_goto_queue(), leh_tf_state::top_p, leh_tf_state::top_p_seq, and leh_tf_state::try_finally_expr.
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Return true if edge E_FIRST is part of an empty infinite loop or leads to such a loop through a series of single successor empty bbs.
int lookup_stmt_eh_lp | ( | ) |
Likewise, but always use the current function.
We can get called from initialized data when -fnon-call-exceptions is on; prevent crash.
References finally_tree_node::child, and finally_tree_node::parent.
Referenced by lower_eh_constructs().
int lookup_stmt_eh_lp_fn | ( | ) |
Determine if statement T is inside an EH region in function IFUN. Positive numbers indicate a landing pad index; negative numbers indicate a MUST_NOT_THROW region index; zero indicates that the statement is not recorded in the region table.
Referenced by move_stmt_op().
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A subroutine of lower_eh_constructs_1. Lower a GIMPLE_TRY_CATCH with a list of GIMPLE_CATCH to a sequence of labels and blocks, plus the exception region trees that records all the magic.
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Implement a cleanup expression. This is similar to try-finally, except that we only execute the cleanup block for exception edges.
Build enough of a try-finally state so that we can reuse honor_protect_cleanup_actions.
In this case honor_protect_cleanup_actions had nothing to do, and we should process this normally.
In this case honor_protect_cleanup_actions did nearly all of the work. All we have left is to append the fallthru_label.
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We assume there's a return statement, or something, at the end of the function, and thus ploping the EH sequence afterward won't change anything.
We assume that since BODYP already existed, adding EH_SEQ to it didn't change its value, and we don't have to re-set the function.
If this function needs a language specific EH personality routine and the frontend didn't already set one do so now.
References edge_def::dest, edge_def::flags, gen_eh_landing_pad(), get_eh_landing_pad_from_number(), gimple_block_label(), eh_landing_pad_d::index, last_stmt(), lookup_stmt_eh_lp(), eh_landing_pad_d::post_landing_pad, basic_block_def::preds, eh_landing_pad_d::region, remove_eh_landing_pad(), remove_stmt_from_eh_lp(), and edge_def::src.
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Referenced by honor_protect_cleanup_actions().
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A helper to unwrap a gimple_seq and feed stmts to lower_eh_constructs_2.
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Main loop for lowering eh constructs. Also moves gsi to the next statement.
The front end may have generated a call to __builtin_eh_pointer (0) within a catch region. Replace this zero argument with the current catch region number.
The user has dome something silly. Remove it.
??? This should never appear, but since it's a builtin it is accessible to abuse by users. Just remove it and replace the use with the arbitrary value zero.
FALLTHRU
Likewise this should not appear. Remove it.
FALLTHRU
If the stmt can throw use a new temporary for the assignment to a LHS. This makes sure the old value of the LHS is available on the EH edge. Only do so for statements that potentially fall through (no noreturn calls e.g.), otherwise this new assignment might create fake fallthru regions.
Look for things that can throw exceptions, and record them.
This code is only valid with GIMPLE_TRY_FINALLY.
Remove the old stmt and insert the transformed sequence instead.
Return since we don't want gsi_next ()
We should be eliminating this in lower_try_finally et al.
A type, a decl, or some kind of statement that we're not interested in. Don't walk them.
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At the end of inlining, we can lower EH_DISPATCH. Return true when we have found some duplicate labels and removed some edges.
Collect the labels for a switch. Zero the post_landing_pad field becase we'll no longer have anything keeping these labels in existence and the optimizer will be free to merge these blocks at will.
Filter out duplicate labels that arise when this handler is shadowed by an earlier one. When no labels are attached to the handler anymore, we remove the corresponding edge and then we delete unreachable blocks at the end of this pass.
Clean up the edge flags.
If there was no catch-all, use the fallthru edge.
Don't generate a switch if there's only a default case. This is common in the form of try { A; } catch (...) { B; }.
Turn the default label into a default case.
Replace the EH_DISPATCH with the SWITCH or COND generated above.
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A subroutine of lower_eh_constructs_1. Lower a GIMPLE_TRY with a GIMPLE_EH_FILTER to a sequence of labels and blocks, plus the exception region trees that record all the magic.
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A subroutine of lower_eh_constructs_1. Lower a GIMPLE_TRY with an GIMPLE_EH_MUST_NOT_THROW to a sequence of labels and blocks, plus the exception region trees that record all the magic.
In order to get mangling applied to this decl, we must mark it used now. Otherwise, pass_ipa_free_lang_data won't think it needs to happen.
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At the end of gimple optimization, we can lower RESX.
We can wind up with no source region when pass_cleanup_eh shows that there are no entries into an eh region and deletes it, but then the block that contains the resx isn't removed. This can happen without optimization when the switch statement created by lower_try_finally_switch isn't simplified to remove the eh case. Resolve this by expanding the resx node to an abort.
When we have a destination region, we resolve this by copying the excptr and filter values into place, and changing the edge to immediately after the landing pad.
We are resuming into a MUST_NOT_CALL region. Expand a call to the failure decl into a new block, if needed.
Update the flags for the outgoing edge.
If there are no more EH users of the landing pad, delete it.
When we don't have a destination region, this exception escapes up the call chain. We resolve this by generating a call to the _Unwind_Resume library function.
The ARM EABI redefines _Unwind_Resume as __cxa_end_cleanup with no arguments for C++ and Java. Check for that.
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A subroutine of lower_eh_constructs_1. Lower a GIMPLE_TRY_FINALLY nodes to a sequence of labels and blocks, plus the exception region trees that record all the magic. This is complicated by the need to arrange for the FINALLY block to be executed on all exits.
Process the try block.
Determine if the try block is escaped through the bottom.
Determine if any exceptions are possible within the try block.
Determine how many edges (still) reach the finally block. Or rather, how many destinations are reached by the finally block. Use this to determine how we process the finally block itself.
If the FINALLY block is not reachable, dike it out.
If the finally block doesn't fall through, then any destination we might try to impose there isn't reached either. There may be some minor amount of cleanup and redirection still needed.
We can easily special-case redirection to a single destination.
If someone requested we add a label at the end of the transformed block, do so.
This must be reached only if ndests == 0.
If there was an old (aka outer) eh_seq, append the current eh_seq. If there was no old eh_seq, then the append is trivially already done.
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A subroutine of lower_try_finally. There are multiple edges incoming and outgoing from the finally block. Implement this by duplicating the finally block for every destination.
Notice EH_ELSE, and simplify some of the remaining code by considering FINALLY to be the normal return path only.
We don't need to copy the EH path of EH_ELSE, since it is only emitted once.
Need to link new stmts after running replace_goto_queue due to not wanting to process the same goto stmts twice.
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A subroutine of lower_try_finally. Duplicate the tree rooted at T. Make sure to record all new labels found.
References lang_hooks::eh_protect_cleanup_actions.
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A subroutine of lower_try_finally. Create a fallthru label for the given try_finally state. The only tricky bit here is that we have to make sure to record the label in our outer context.
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A subroutine of lower_try_finally. We have determined that there is no fallthru edge out of the finally block. This means that there is no outgoing edge corresponding to any incoming edge. Restructure the try_finally node for this special case.
We expect that tf->top_p is a GIMPLE_TRY.
Emit the finally block into the stream. Lower EH_ELSE at this time.
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A subroutine of lower_try_finally. We have determined that there is exactly one destination of the finally block. Restructure the try_finally node for this special case.
Since there's only one destination, and the destination edge can only either be EH or non-EH, that implies that all of our incoming edges are of the same type. Therefore we can lower EH_ELSE immediately.
Only reachable via the exception edge. Add the given label to the head of the FINALLY block. Append a RESX at the end.
Only reachable via the fallthru edge. Do nothing but let the two blocks run together; we'll fall out the bottom.
Reachable by return expressions only. Redirect them.
Reachable by goto expressions only. Redirect them.
Reachable by goto to fallthru label only. Redirect it to the new label (already created, sadly), and do not emit the final branch out, or the fallthru label.
Place the original return/goto to the original destination immediately after the finally block.
References leh_tf_state::fallthru_label.
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A subroutine of lower_try_finally. There are multiple edges incoming and outgoing from the finally block. Implement this by instrumenting each incoming edge and creating a switch statement at the end of the finally block that branches to the appropriate destination.
The location of the TRY_FINALLY stmt.
The location of the finally block.
Mash the TRY block to the head of the chain.
The location of the finally is either the last stmt in the finally block or the location of the TRY_FINALLY itself.
Lower the finally block itself.
Prepare for switch statement generation.
We use vec::quick_push on case_label_vec throughout this function, since we know the size in advance and allocate precisely as muce space as needed.
Begin inserting code for getting to the finally block. Things are done in this order to correspond to the sequence the code is laid out.
For EH_ELSE, emit the exception path (plus resx) now, then subsequently we only need consider the normal path.
Redirect each incoming goto edge.
Prepare the assignments to finally_tmp that are executed upon the entrance through a particular edge.
We store the cont_stmt in the pointer map, so that we can recover it in the loop below.
Make sure that the last case is the default label, as one is required. Then sort the labels, which is also required in GIMPLE.
Build the switch statement, setting last_case to be the default label.
Need to link SWITCH_STMT after running replace_goto_queue due to not wanting to process the same goto stmts twice.
bool make_eh_dispatch_edges | ( | ) |
Create the multiple edges from an EH_DISPATCH statement to all of the possible handlers for its EH region. Return true if there's no fallthru edge; false if there is.
A catch-all handler doesn't have a fallthru.
void make_eh_edges | ( | ) |
Create the single EH edge from STMT to its nearest landing pad, if there is such a landing pad within the current function.
gimple_opt_pass* make_pass_cleanup_eh | ( | ) |
gimple_opt_pass* make_pass_lower_eh | ( | ) |
gimple_opt_pass* make_pass_lower_eh_dispatch | ( | ) |
gimple_opt_pass* make_pass_lower_resx | ( | ) |
gimple_opt_pass* make_pass_refactor_eh | ( | ) |
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Walk statements, see what regions and, optionally, landing pads are really referenced. Returns in R_REACHABLEP an sbitmap with bits set for reachable regions, and in LP_REACHABLE an sbitmap with bits set for reachable landing pads. Passing NULL for LP_REACHABLE is valid, in this case only reachable regions are marked. The caller is responsible for freeing the returned sbitmaps.
Negative LP numbers are MUST_NOT_THROW regions which are not considered BB enders.
Positive LP numbers are real landing pads, and BB enders.
Avoid removing regions referenced from RESX/EH_DISPATCH.
References get_eh_region_from_lp_number(), gimple_label_label(), gsi_stmt(), and eh_landing_pad_d::region.
bool maybe_clean_eh_stmt | ( | ) |
Likewise, but always use the current function.
Referenced by replace_phi_args_in().
bool maybe_clean_eh_stmt_fn | ( | ) |
Given a statement STMT in IFUN, if STMT can no longer throw, then remove any entry it might have from the EH table. Return true if any change was made.
bool maybe_clean_or_replace_eh_stmt | ( | ) |
Given a statement OLD_STMT and a new statement NEW_STMT that has replaced OLD_STMT in the function, remove OLD_STMT from the EH table and put NEW_STMT in the table if it should be in there. Return TRUE if a replacement was done that my require an EH edge purge.
Referenced by gsi_split_seq_before(), optimize_stmt(), and replace_phi_args_in().
bool maybe_duplicate_eh_stmt | ( | ) |
Similar, but both OLD_STMT and NEW_STMT are within the current function, and thus no remapping is required.
Referenced by gimple_redirect_edge_and_branch().
bool maybe_duplicate_eh_stmt_fn | ( | struct function * | new_fun, |
gimple | new_stmt, | ||
struct function * | old_fun, | ||
gimple | old_stmt, | ||
struct pointer_map_t * | map, | ||
int | default_lp_nr | ||
) |
Given a statement OLD_STMT in OLD_FUN and a duplicate statement NEW_STMT in NEW_FUN, copy the EH table data from OLD_STMT to NEW_STMT. The MAP operand is the return value of duplicate_eh_regions.
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For any GIMPLE_GOTO or GIMPLE_RETURN, decide whether it leaves a try_finally node, and if so record that fact in the goto queue associated with that try_finally node.
References gimple_switch_label(), outside_finally_tree(), treemple::t, and leh_tf_state::try_finally_expr.
void maybe_remove_unreachable_handlers | ( | void | ) |
Remove unreachable handlers if any landing pads have been removed after last ehcleanup pass (due to gimple_purge_dead_eh_edges).
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Note that the current EH region may contain a throw, or a call to a function which itself may contain a throw.
bool operation_could_trap_helper_p | ( | enum tree_code | op, |
bool | fp_operation, | ||
bool | honor_trapv, | ||
bool | honor_nans, | ||
bool | honor_snans, | ||
tree | divisor, | ||
bool * | handled | ||
) |
Helper function for operation_could_trap_p and stmt_could_throw_p.
Some floating point comparisons may trap.
Conversion of floating point might trap.
These operations don't trap with floating point.
Any floating arithmetic may trap.
Constructing an object cannot trap.
Any floating arithmetic may trap.
bool operation_could_trap_p | ( | enum tree_code | op, |
bool | fp_operation, | ||
bool | honor_trapv, | ||
tree | divisor | ||
) |
Return true if operation OP may trap. FP_OPERATION is true if OP is applied on floating-point values. HONOR_TRAPV is true if OP is applied on integer type operands that may trap. If OP is a division operator, DIVISOR contains the value of the divisor.
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Try to optimize var = {v} {CLOBBER} stmts followed just by external throw.
Only optimize anything if the bb contains at least one clobber, ends with resx (checked by caller), optionally contains some debug stmts or labels, or at most one __builtin_stack_restore call, and has an incoming EH edge.
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Optimize try { A() } finally { try { ~B() } catch { ~A() } } try { ... } finally { ~A() } into try { A() } catch { ~B() } try { ~B() ... } finally { ~A() } This occurs frequently in C++, where A is a local variable and B is a temporary used in the initializer for A.
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Use the finally tree to determine if a jump from START to TARGET would leave the try_finally node that START lives in.
References goto_queue_node::cont_stmt, goto_queue_node::location, goto_queue_node::repl_stmt, and goto_queue_node::stmt.
Referenced by maybe_record_in_goto_queue().
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References collect_finally_tree(), gsi_end_p(), gsi_next(), and gsi_stmt().
Referenced by frob_into_branch_around().
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Add a new record to the goto queue contained in TF. NEW_STMT is the data to be added, IS_LABEL indicates whether NEW_STMT is a label or a gimple return.
References leh_tf_state::dest_array.
Referenced by record_in_goto_queue_label().
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Record the LABEL label in the goto queue contained in TF. TF is not null.
Computed and non-local gotos do not get processed. Given their nature we can neither tell whether we've escaped the finally block nor redirect them if we knew.
No need to record gotos that don't leave the try block.
In the case of a GOTO we want to record the destination label, since with a GIMPLE_COND we have an easy access to the then/else labels.
References treemple::g, gimple_cond_false_label(), gimple_cond_true_label(), gimple_goto_dest(), gimple_location(), gimple_op_ptr(), leh_tf_state::may_return, record_in_goto_queue(), leh_state::tf, and treemple::tp.
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Add statement T to the single EH landing pad in REGION.
References add_stmt_to_eh_lp_fn(), cfun, gen_eh_landing_pad(), eh_landing_pad_d::index, eh_region_d::landing_pads, and eh_landing_pad_d::next_lp.
void redirect_eh_dispatch_edge | ( | ) |
This is a subroutine of gimple_redirect_edge_and_branch. Update the labels for redirecting a non-fallthru EH_DISPATCH edge E to NEW_BB. The actual edge update will happen in the caller.
edge redirect_eh_edge | ( | ) |
Redirect EH edge E to NEW_BB.
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Do the work in redirecting EDGE_IN to NEW_BB within the EH region tree; do not actually perform the final edge redirection. CHANGE_REGION is true when we're being called from cleanup_empty_eh and we intend to change the destination EH region as well; this means EH_LANDING_PAD_NR must already be set on the destination block label. If false, we're being called from generic cfg manipulation code and we should preserve our place within the region tree.
Look for an existing region that might be using NEW_BB already.
Unless CHANGE_REGION is true, the new and old landing pad had better be associated with the same EH region.
Notice when we redirect the last EH edge away from OLD_BB.
NEW_LP already exists. If there are still edges into OLD_LP, there's nothing to do with the EH tree. If there are no more edges into OLD_LP, then we want to remove OLD_LP as it is unused. If CHANGE_REGION is true, then our caller is expecting to remove the landing pad.
No correct landing pad exists. If there are no more edges into OLD_LP, then we can simply re-use the existing landing pad. Otherwise, we have to create a new landing pad.
Maybe move the throwing statement to the new region.
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Perform EH refactoring optimizations that are simpler to do when code flow has been lowered but EH structures haven't.
bool remove_stmt_from_eh_lp | ( | ) |
Remove statement T in the current function (cfun) from its EH landing pad.
References throw_stmt_node::lp_nr, and throw_stmt_node::stmt.
Referenced by lower_eh_constructs().
bool remove_stmt_from_eh_lp_fn | ( | ) |
Remove statement T in function IFUN from its EH landing pad.
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Remove unreachable handlers and unreachable landing pads.
Referenced by cleanup_empty_eh_unsplit(), and execute_lower_eh_dispatch().
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Remove regions that do not have landing pads. This assumes that remove_unreachable_handlers has already been run, and that we've just manipulated the landing pads since then. Preserve regions with landing pads and regions that prevent exceptions from propagating further, even if these regions are not reachable.
Referenced by cleanup_empty_eh_unsplit().
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Replace all goto queue members.
References goto_queue_node::index.
Referenced by honor_protect_cleanup_actions().
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These won't have gotos in them.
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A subroutine of replace_goto_queue_1. Handles the sub-clauses of a lowered GIMPLE_COND. If, by chance, the replacement is a simple goto, then we can just splat it in, otherwise we add the new stmts immediately after the GIMPLE_COND and redirect.
Set the new label for the GIMPLE_COND
References find_goto_replacement(), treemple::g, gimple_catch_handler_ptr(), gimple_eh_else_e_body_ptr(), gimple_eh_else_n_body_ptr(), gimple_eh_filter_failure_ptr(), gimple_op_ptr(), gimple_seq_copy(), gimple_try_cleanup_ptr(), gimple_try_eval_ptr(), gsi_insert_seq_before(), gsi_remove(), GSI_SAME_STMT, and replace_goto_queue_stmt_list().
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The real work of replace_goto_queue. Returns with TSI updated to point to the next statement.
Referenced by replace_goto_queue_cond_clause().
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A subroutine of replace_goto_queue. Handles GIMPLE_SEQ.
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Returns TRUE if oneh and twoh are exception handlers (gimple_try_cleanup of GIMPLE_TRY) that are similar enough to be considered the same. Currently this only handles handlers consisting of a single call, as that's the important case for C++: a destructor call for a particular object showing up in multiple handlers.
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Try to sink var = {v} {CLOBBER} stmts followed just by internal throw to successor BB.
Only optimize if BB has a single EH successor and all predecessor edges are EH too.
And BB contains only CLOBBER stmts before the final RESX.
See if there is a virtual PHI node to take an updated virtual operand from.
Unfortunately we don't have dominance info updated at this point, so checking if dominated_by_p (CDI_DOMINATORS, succbb, gimple_bb (SSA_NAME_DEF_STMT (TREE_OPERAND (lhs, 0))) would be too costly. Thus, avoid sinking any clobbers that refer to non-(D) SSA_NAMEs.
As we do not change stmt order when sinking across a forwarder edge we can keep virtual operands in place.
But adjust virtual operands if we sunk across a PHI node.
Adjust the incoming virtual operand.
If there isn't a single predecessor but no virtual PHI node arrange for virtual operands to be renamed.
In this case there will be no use of the VDEF of this stmt. ??? Unless this is a secondary opportunity and we have not removed unreachable blocks yet, so we cannot assert this. Which also means we will end up renaming too many times.
bool stmt_can_throw_external | ( | ) |
Return true if STMT can throw an exception that is not caught within the current function (CFUN).
Referenced by disqualify_ops_if_throwing_stmt(), and special_builtin_state().
bool stmt_can_throw_internal | ( | ) |
Return true if STMT can throw an exception that is caught within the current function (CFUN).
Referenced by disqualify_base_of_expr(), and vect_finish_stmt_generation().
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Helper for stmt_could_throw_p. Return true if STMT (assumed to be a an assignment or a conditional) may throw.
Check if the main expression may trap.
If the expression does not trap, see if any of the individual operands may trap.
Referenced by tree_could_trap_p().
bool stmt_could_throw_p | ( | ) |
Return true if statement STMT could throw an exception.
The only statements that can throw an exception are assignments, conditionals, calls, resx, and asms.
Referenced by compare_range_with_value(), do_partial_partial_insertion(), handle_pointer_plus(), and special_builtin_state().
bool tree_could_throw_p | ( | ) |
Return true if expression T could throw an exception.
Referenced by component_of(), refs_independent_p(), and special_builtin_state().
bool tree_could_trap_p | ( | ) |
Return true if EXPR can trap, as in dereferencing an invalid pointer location or floating point arithmetic. C.f. the rtl version, may_trap_p. This routine expects only GIMPLE lhs or rhs input.
Fallthru.
Assume that calls to weak functions may trap.
Assume that accesses to weak functions may trap, unless we know they are certainly defined in current TU or in some other LTO partition.
Assume that accesses to weak vars may trap, unless we know they are certainly defined in current TU or in some other LTO partition.
References function::can_throw_non_call_exceptions, cfun, gimple_asm_volatile_p(), gimple_call_nothrow_p(), and stmt_could_throw_1_p().
Referenced by refs_independent_p().
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Examine each landing pad block and see if it matches unsplit_eh.
References basic_block_def::aux, edge_def::dest, gsi_after_labels(), gsi_end_p(), gsi_next_nondebug(), gsi_stmt(), is_gimple_debug(), single_succ_edge(), single_succ_p(), and edge_def::src.
Referenced by cleanup_empty_eh_unsplit().
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Undo critical edge splitting on an EH landing pad. Earlier, we optimisticaly split all sorts of edges, including EH edges. The optimization passes in between may not have needed them; if not, we should undo the split. Recognize this case by having one EH edge incoming to the BB and one normal edge outgoing; BB should be empty apart from the post_landing_pad label. Note that this is slightly different from the empty handler case handled by cleanup_empty_eh, in that the actual handler may yet have actual code but the landing pad has been separated from the handler. As such, cleanup_empty_eh relies on this transformation having been done first.
Quickly check the edge counts on BB for singularity.
Input edge must be EH and output edge must be normal.
The block must be empty except for the labels and debug insns.
The destination block must not already have a landing pad for a different region.
The new destination block must not already be a destination of the source block, lest we merge fallthru and eh edges and get all sorts of confused.
??? We can get degenerate phis due to cfg cleanups. I would have thought this should have been cleaned up by a phicprop pass, but that doesn't appear to handle virtuals. Propagate by hand.
Redirect the edge. Since redirect_eh_edge_1 expects to be moving a successor edge, humor it. But do the real CFG change with the predecessor of E_OUT in order to preserve the ordering of arguments to the PHI nodes in E_OUT->DEST.
DEBUG_FUNCTION bool verify_eh_dispatch_edge | ( | ) |
Similarly, but handle GIMPLE_EH_DISPATCH specifically.
A catch-all handler doesn't have a fallthru.
DEBUG_FUNCTION bool verify_eh_edges | ( | ) |
Verify that BB containing STMT as the last statement, has precisely the edge that make_eh_edges would create.
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We do not process GIMPLE_SWITCHes for now. As long as the original source was in fact structured, and we've not yet done jump threading, then none of the labels will leave outer GIMPLE_TRY_FINALLY nodes. Verify this.
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Record whether an EH region contains something that can throw, indexed by EH region number.
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Second pass of EH node decomposition. Actually transform the GIMPLE_TRY nodes into a set of gotos, magic labels, and eh regions. The eh region creation is straight-forward, but frobbing all the gotos and such into shape isn't.
The sequence into which we record all EH stuff. This will be placed at the end of the function when we're all done.
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Note that this table is *not* marked GTY. It is short-lived.